Kickstarter Funds Record Number Of Video Gaming Projects In 2021
Kickstarter, the crowd funding platform saw over 440 video gaming projects reach their fundraising goals, in the year 2021 alone.
We’re once again publishing crowdfunding stats for games on Kickstarter in 2021 — notably, 2021 was a record year for unique video game projects, 🎊441 in total! 🎊
Check out @icotom’s full thoughts in our annual blog here: https://t.co/3R6eJDIe2p https://t.co/8Ug3of0Ygg
— ICO (@icopartners) February 21, 2022
The year 2021 saw a total of four hundred and forty one video gaming projects reach their fundraising goals, all through the year, on the crowd funding platform, Kickstarter, GamesIndustry.biz has reported recently. This data has been gathered from Ico Partners. The data also went on to observe that the crowd funding platform’s video game category broke its own record for funded projects, for two straight years.
It must also be noted here that this is only the third time that the number of video gaming projects that successfully reached their fundraising goals, crossed the four hundred mark only three times. The first time was way back in 2014, when four hundred and thirteen projects got funded. The next time was in 2020 with four hundred and twenty nine projects made the mark. And the most recent was just last year, i.e., 2021, when Kickstarter broke its own record with four hundred and forty one video gaming projects reaching their fundraising goals.
In total, all of the funded projects in the video gaming category raised a total of $24 million, in the year 2021. This was slightly lesser than the $26 million that was raised by the projects, in the category, which had gotten funded in 2020.
Four Hundred and Forty One Video Gaming Projects Reached Their Goals On Kickstarter
Image: Ico Partners
It was noted by Ico Partners, in their observations, that the past year saw a total of fifty one projects that raised funds in the $100k to $500k category, over any other, and thereby beating the previous record which had been set back in 2014. That being said, it was also noted that as compared to the previous year, 2021 saw fewer projects in the $500k category.
Continuing on that vein, it must be mentioned here that 2013 had been the biggest year for revenue, for Kickstarter’s video games category. That year, the crowd funding platform had helped a total of three hundred and ninety five projects raise a cumulative total of $56 million, in funds.
It was only recently, that the crowd funding platform had announced its plans to pivot to the blockchain. However, after facing massive criticisms and backlash, the platform has, since then, chosen to go for a slower transition, instead. In addition to that, the platform also addressed some of the concerns that many had about this transition.
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Source: GamesIndustry.biz, Twitter, Ico Partners